What I've laid out below is the scoring guide I've composed for a modeling/painting contest between two of my friends. Now that they've both gotten their airbrushes and equipment set up, they'd like to test their mettle against one another. It's just a gentleman's bet, with the loser buying the winner a drink, but I've been chosen as the judge. With my ineptitude at painting, it should be quite interesting to see if I can break down their abilities well enough. Time will tell, as the contest won't be done until March 4th. have a look and tell me what you think. :)
A Gentleman's Bet: Painting Contest Rubric and Guidelines
|
|
| | | Score: |
Base: | Bare Plastic | 0 | |
| One Flock, no paint | 2 | |
| Multiple Flock, or painted with highlights, one flock, framed edge. | 4 | |
| Multiple flock, or painted with highlights, one flock, terrain elements, shading and highlighting of elements | 6 | |
| Intricate Diorama base | 10 | |
Conversion: | None | 0 | |
| Minimal: head/weapon swaps, arm rotations | 3 | |
| Minor: multi-kit conversion, head/weapon swaps | 6 | |
| Major: advanced conversions with sculpting and plasticard, drilling, sawing, etc. | 10 | |
Advanced Skills: | none | 0 | |
| basecoat with a shade and highlight color | 3 | |
blending will be determined wit h gray scale photography | shaded using layering with highlights or blending | 6 | |
| shaded using seamless blending | 10 | |
Exceptional Skills: | none | 0 | |
| rough freehand work | 3 | |
| quality freehand work | 6 | |
| astounding freehand work | 10 | |
| Total: | 40 | |
No comments:
Post a Comment