Battle Report!

The Enemy

So, having discovered that I'd be unavailable to play at the tournament, I thought I'd help out my former teammate, Thomas. We built a suitable replacement list for his younger brother to fill in the gap I'd left and they had a very formidable army. Tom was running a slightly tuned version of his same tournament list whilst his brother, Donovan, ran a very much broken list.



Had a great battle today. It was very bloody and very fun. Battle report forthcoming.


Fatal Error!

I came to a very important realization the other day. After weeks of planning and my teammate's purchase of over $100 worth of models/bits, I looked at my calendar and noticed that I'd be out of town on the day of the tournament. Words cannot describe my disappointment. Team events are normally an annual event in my area, and this was the first time I'm aware of that a second one was held within the same year. So, I'll have to postpone my tournament fun until February when the next event is held.

In the meantime, it does give me an opportunity to test different lists against the players and help them hone their armies. In the next week, I'll try to post up my list for aid in practice, as well as the different players' lists. After the tournament, I plan on running them through the 40k Metrics system to see how their performance stacked up with established benchmarks. And so you can understand what the hell that means, I'll be getting the 40k Metrics introduction article up this week. I'm going to hold myself to it.


Official Release date?

A memo from a GW marketing meeting.

So, as of this writing, it would appear that there are 115 days until the release of 6th edition. I hope the time goes by quickly. A new game and new meta-game sounds very fun and exciting. Have to see what the new year brings.

For those interested, I picked up the photo here.


The Death of 5th Edition 40k.

Your days are numbered 5th ed.

With the large volume of 6th edition rumors frothing and spewing into the Internet, I thought I'd share why I feel 5th edition is fundamentally flawed as well as the reasons I'm so excited for 6th edition. Before delving into the new and excited things that are purportedly coming around the bend, I feel we should examine what are, in my arrogant and blathering opinion, the flaws of the current system so as to build a better appreciation for what's to come. :)


Battle Summary

Team Battle: Imperial Fists and Space Wolves vs. Imperial Guard and Eldar
Eldar Trickery

Got a chance to run a second test of our slightly altered team doubles list with similar results. We made the Scouts into CC Scouts with a power weapon, and took out a Thunder Wolf and some Grey Hunters in favor of having a Rune Priest to help block psychic abilities. While we won the game, I think it was more because of some very lucky dice rolls than anything else.For example, rolling double sixes to blow up a Falcon grav tank with holo fields, and blowing up a Leman Russ on our second turn of shooting (the first having been night fighting).

But through all of our good fortune, our limitations remain the same. We have some very powerful 'Deathstar' units, but they lack the mobility to be as effective as we need them. For instance, the Thunder Wolf Cavalry have yet to engage in close combat. And while that can be effective as a means of herding your enemy around the board, I'd like to see them make at least some of their points back.

So, what do we do about it? We've built a couple alternate lists that feature a third Land Raider. Yes, we'll be those guys who have 3 Land Raiders in a tournament with a restrictive force organization chart. It's very necessary though because we need to drop the TWC in favor of getting our other units into the action. I'll try and get a new copy of both lists up once I'm furnished with copies of the materials as well as a full length battle report with photos for our next test. :)